Greetings, Descendants!
Here are the details on The First Descendant Update 1.3.21.
■ Platforms
- Steam, Xbox, PS5
■ Update 1.3.21
New Infiltration Operation "Legion Laboratory"
- "Legion Laboratory" is added to Infiltration Operation: Hard.
ㄴ You can enter the "Legion Laboratory" by progressing through the new sub quest "Legion of Breach Research Facility."
ㄴ You can enter the "Legion Laboratory" as follows:
ㆍ [Map] → [World Map] → [Axion Plains] → [Legion Laboratory]
ㆍ [Albion] → [Infiltration Operations Terminal] → [Infiltration Operation: Hard] → [Legion Laboratory]
ㆍ [Axion Plains] → [Legion Laboratory Beacon]
ㄴ During the mission, new special monsters "Shadow Claw," "Void Discharger," and "Spike Pincer" may spawn randomly.
ㄴ During the mission, monsters with the Champion Special Effect "Bombardment" may spawn randomly.
- Mission completion rewards
ㄴ Trigger Module Loot G (10% acquisition chance)
ㆍ From each Trigger Module Loot G, you can obtain one of two new Trigger Modules.
ㄴ New Ultimate Weapon "Crime and Punishment" Blueprints (15% acquisition chance for each)
ㆍ Crime and Punishment Polymer Syncytium Blueprint
ㆍ Crime and Punishment Synthetic Fiber Blueprint
ㆍ Crime and Punishment Nano Tube Blueprint
ㆍ Crime and Punishment Blueprint
ㄴ Keelan Transcendent Tier Modules (5% acquisition chance for each)
ㆍ Fierce Attack
ㆍ Septic Torrent
ㄴ 45 Collectible Coins
ㄴ 10 Superconductive Cooling Units
- Upon defeating a Commander
ㄴ Rare Basic Material for crafting "Crime and Punishment" (Kuiper Bio Adhesive)
ㆍ Obtain between 6 and 12
ㆍ A small chance to obtain between 40 and 80
ㄴ There is a small chance of obtaining "Trigger Module Selection Box."
ㆍ This reward is not displayed in the Library.
ㄴ There is a small chance of obtaining "Ancestors Module Loot."
ㄴ Ancestors Module Readjustment Materials (Superconductive Cooling Unit)
ㆍ A small chance to obtain between 40 and 60
ㄴ 6 Ultimate Tier Modules (chance to obtain)
ㆍ Balanced Melee Weapon
ㆍ Barrier Collector
ㆍ Honed Edge
ㆍ Barrier Overload
ㆍ Power Melee Weapon
ㆍ Barrier Collector
ㆍ Honed Edge
ㆍ Barrier Overload
ㄴ Dimensional Stabilization Keys
ㆍ Obtain between 1 and 4
ㆍ A small chance to obtain 20
Descendant Mission Board
- "Descendant Mission Board" is added for you to check Events, Daily and Weekly content at a glance.
ㄴ In the Events tab, you can check the events currently in progress.
ㄴ In Daily and Weekly Contents tab, you can check the list of contents that provide Today's Bonus.
ㆍ Today's Bonus is additional reward that can be obtained by completing a mission.
ㆍ You can check reward-providing missions and list of rewards in each Content.
ㆍ You can enter reward-providing missions using the shortcut button.
ㄴ You can also check Today's Bonus info in the icon tooltip of "Mission Board" on top of the Mission Entry Screen.
ㄴ Daily and Weekly Contents that provide Today's Bonus are as follows.
- You can check "Descendant Mission Board" in two different ways.
ㄴ 1) Using exclusive control keys
ㄴ 2) Through NPC BB-On in Albion
Weapon Level Transmission
- Weapon Level Transmission system is improved.
ㄴ Material weapons are no longer required for Level Transmission.
ㆍ Additional materials, such as Phase Exchanger and Precision Phase Exchanger are still required.
ㄴ Transfer level to a weapon you own, based on "My Highest Weapon Level."
ㆍ "My Highest Weapon Level" is renewed per the highest level of the weapons you acquired.
ㆍ Acquired weapon refers to the weapons acquired through missions and field drops.
ㆍ Weapon equipment/unequipment and moving weapons between Inventory ↔ Storage are not considered as acquisition.
ㄴ "My Highest Weapon Level" can be checked in the Weapon Level Transmission Screen.
ㄴ When acquiring an Ultimate Tier weapon, the acquired weapon's level will match "My Highest Weapon Level."
ㆍ Example) If My Highest Weapon Level is 100 and you acquire "Thunder Cage" from Research or Weapon Selection Box, its weapon level will be at Lv. 100.
ㄴ To register "Initial My Highest Weapon Level" after the update, you must acquire a new weapon.
ㆍ If you do not acquire a new weapon and proceed to acquire a weapon from Research or Weapon Selection Box, the level of the weapon acquired will be at Lv. 1.
Equipment & Modules
(1) Weapons
- Crime and Punishment (Balanced Melee Weapon/Impact Rounds)
ㄴ Unique Ability: Final Verdict
ㆍ On hit, increases "Condemnation Gauge."
ㆍ Increasing "Condemnation Gauge" also increases "Condemnation Stage."
ㆍ Pressing Special Attack button triggers "Final Verdict," where the character spins forward, dealing damage to the enemies within the range.
ㆍ On hit, "Final Verdict" triggers Additional Attack, and the damage increases based on the "Condemnation Stage."
ㆍ On hit, "Final Verdict" acquires "Execution" based on the "Condemnation Stage."
ㆍ Dealing Normal Attacks while "Execution" is active, you can consume "Execution" to deal Additional Damage.
(2) 2 New Transcendent Modules
- 2 new Transcendent Modules of Keelan have been added.
ㄴ Fierce Attack
ㆍ Piercing an enemy with Fierce Attack deals Additional Pierce Damage to the target with an afterimage.
ㆍ Using Septic Turbulence quickly moves the character backward and creates an AoE field that inflicts Traction effect.
ㆍ Using Tremor increases Onslaught Stack regardless of Acidic Decay's activation.
ㄴ Septic Torrent
ㆍ Attacking with a melee weapon increases Acidic Infusion Level.
ㆍ Using Hunt makes the character to charge into the target and deals Damage to nearby enemies.
ㆍ Using Septic Torrent deals continuous damage to nearby targets for a certain period of time, and attacking enemies with a melee weapon decreases Additional Damage and Onslaught Stack cooldown.
ㆍ If an enemy within the range has Acidic Decay, Additional Damage and Onslaught Stack increase.
(3) Trigger Modules
- 2 new Trigger Modules have been added.
- The “Concealment” skill type used by the Trigger Module “Tactical Disruption” will be added to certain Descendants’ skills.
ㄴ Sharen / Ultimate Sharen
ㆍ “Active Camouflage” skill
ㆍ “Overcharged Edge” skill from the Transcendent Module “Overcharged Edge”
ㆍ “Infiltration Fire” skill from the Transcendent Module “Release Cutting Force”
ㄴ Ultimate Sharen
ㆍ “Active Camouflage” skill from the Transcendent Module “Ambushed”
ㄴ Hailey
ㆍ “Arctic Silence” skill from the Transcendent Module “Camouflaged Sniping”
- Upon completing an Infiltration Operation - Legion Laboratory mission, there is a 10% chance to obtain a Trigger Module Loot G, which contains 1 of 2 new Trigger Modules.
- The content reward for obtaining the Trigger Module Selection Box has been changed to Trigger Module Selection Box C.
ㄴ Trigger Module Selection Box C
ㆍ This selection box contains 27 existing Trigger Module Selection Box components plus 2 new Trigger Modules.
ㆍ Reward content
ㆍ Axion Plains, Wall Crasher, Void Vessel: Medium-Sized Facility Zone, Supermassive Receptor, Forbidden Sanctuary, Exposed Underwater Base, Legion Laboratory
- New Trigger Modules have been added to Trigger Module-related rewards for defeating "Axion Plains - Wall Crasher."
ㄴ Guaranteed rewards
ㆍ (Before) Obtain 5 from 27 Trigger Module types
ㆍ (After) Obtain 5 from 29 Trigger Module types
ㄴ Trigger Module rewards obtained at a low chance
ㆍ (Before) Acquire 1 of each of 27 Trigger Module types, for a total of 27
ㆍ (After) Acquire 1 of each of 29 Trigger Module types, for a total of 29
(4) Modules
- 6 new Modules have been added.
- You can randomly acquire 1 of 6 types upon defeating Commanders in "Infiltration Operation - Legion Laboratory" and "Void Vessel - Assumed Bridge Zone."
- Can be acquired by Combining modules.
Content
(1) New Colossus "Ice Maiden"
- The Void Intercept Battle: Abyss Challenge Leaderboard has been changed to Ice Maiden.
ㄴ External Components dropped from Ice Maiden will be changed to items other than "Moving Fortress" in the next patch.
- The Void Intercept Battle: Abyss Challenge leaderboard will be active during the following period.
ㄴ Period: After the 03.12.2026 (Thu) maintenance - 04.16.2026 (Thu) 00:19 PDT
- The Void Intercept Battle: Challenge leaderboard's ranking reward conditions, targets, and rewards are the same as for the previous leaderboard, and the period of use for medals will be announced at the time they are awarded.
(2) Infiltration Operation: Hard (Axion Plains) - Other Infiltration Support
- When starting an Infiltration Operation in Axion Plains, you can activate the "Accept Other Infiltration Support" setting.
- Activating this option allows you to enter different Infiltration Operations than the currently selected Infiltration Operation, with a low number of Descendants.
ㄴ When Other Infiltration Support is activated, you will enter one of the following 4 Operations.
ㆍ Supermassive Receptor
ㆍ Forbidden Sanctuary
ㆍ Exposed Underwater Base
ㆍ Legion Laboratory
- Rewards available from Other Infiltration Support are as follows.
ㄴ Rewards acquired from defeating enemies are based on the Infiltration Operation you play.
ㄴ Infiltration Operation Success Rewards are based on the Infiltration Operation that was selected.
ㆍ Successfully completing a mission through Other Infiltration Support provides a 5% chance to acquire additional Ancestors Module Loot.
ㆍ Weekly Bonuses can be acquired by completing missions through Other Infiltration Support.
(3) Void Vessel - Assumed Bridge Zone
- Added new rewards to Void Vessel - Assumed Bridge Zone.
- Upon completing Hard Difficulty Missions:
ㄴ New Ultimate Weapon "Crime and Punishment" Blueprints (15% acquisition chance for each)
ㆍ Crime and Punishment Polymer Syncytium Blueprint
ㆍ Crime and Punishment Synthetic Fiber Blueprint
ㆍ Crime and Punishment Nano Tube Blueprint
ㆍ Crime and Punishment Blueprint
ㄴ Keelan Transcendent Tier Modules (5% acquisition chance for each)
ㆍ Fierce Attack
ㆍ Septic Torrent
- Upon defeating a Commander
ㄴ Rare Basic Material for crafting "Crime and Punishment" (Kuiper Bio Adhesive)
ㆍ Can obtain between 3 and 9
ㆍ A small chance to obtain between 120 and 140
ㄴ 6 Ultimate Tier Modules (chance to obtain)
ㆍ Balanced Melee Weapon
ㆍ Barrier Collector
ㆍ Honed Edge
ㆍ Barrier Overload
ㆍ Power Melee Weapon
ㆍ Barrier Collector
ㆍ Honed Edge
ㆍ Barrier Overload
(4) Tier Guarantee for Ancestors Module Readjustment
- Readjusting Ancestors Modules using "Alignment Device" now guarantees the option Tier.
ㄴ You can choose to consume Option Tier Guarantee item during an Ancestors Module Readjustment. One Alignment Device is required per readjustment.
ㄴ Only one option's Tier can be guaranteed per each Ancestors Module.
ㆍ Using a Rare Alignment Device readjusts one option of the Ancestors Module to Rare Tier or higher.
ㆍ Using a Ultimate Alignment Device readjusts one option of the Ancestors Module to Ultimate Tier or higher.
- "Alignment Devices" can be acquired through Events.
(5) Removal of Disrupt Invasions Content
- Disrupt Invasions content has been removed and are no longer playable.
ㄴ Infiltration Operation: Hard (400%) which has occurred in the aftermath of the invasion will stay.
(6) Infiltration Operation Rewards
- The amount of Ironheart Particles (Inversion Reinforcement EXP) acquired by completing "Infiltration Operation - Exposed Underwater Base" has been adjusted to 420.
Miscellaneous
(1) ETA-0
- Added the following items to Intercept Battle rewards.
ㄴ "Frozen One" Skin
ㄴ Back Attachment: Colotoys - Ice Maiden
ㄴ Period: After the 03.12.2026 (Thu) maintenance - 05.20.2026 (Wed) 23:59 PDT
(2) Leaderboard Ranking Reward
Ranking reward is given for placing on the Void Intercept Battle: Challenge "Infernal Walker" leaderboard.
- Ranking reward will be distributed via mail based on your rank at the end of the leaderboard period.
- Mail will be sent sequentially, so players may receive their reward at varying times.
(3) HQ Special Orders
- Added a new quest schedule for HQ Special Orders. [Details]
ㄴ Period: 03.13.2026 (Fri) 00:00 - 04.17.2026 (Sat) 23:59 PDT
ㆍ Once the final schedule of the last patch is finalized, a new schedule will start on 03.13.2026 (Fri).
Descendant Rebalance/Improvements
(1) Gley/Ultimate Gley
Adjusted the performance of the following skills.
Increased Sensory
- Maximize Lethality
ㄴ New Effect: Additional Skill Range Increase 30%
Transcendent Module "Blood and Iron"
- Increased Sensory
ㄴ Maximize Lethality
ㆍ New Effect: Additional Skill Range Increase 30%
ㄴ Rampage
ㆍ Hit Check: Improved hit checks for height when attacking enemies within range.
Transcendent Module "Super Senses"
- Super Senses
ㄴ Maximize Lethality
ㆍ New Effect: Additional Skill Range Increase 30%
(2) Lepic/Ultimate Lepic
Basic stats are adjusted.
- Critical Hit Rate: 15% → 20%
Adjusted the performance of the following skills.
Default Skill
- Grenade Throw
ㄴ New Effect: Added an effect so that a thrown Grenade can be towed by a "Traction Grenade."
ㆍ Granade explosion delay (1.2s → 1.8s)
- Overkill
ㄴ Fire Interval (1.3s → 1s)
Transcendent Module "Nerve Infiltration"
- Grenade Throw
ㄴ New Effect: Added an effect so that a thrown Grenade can be towed by a "Traction Grenade."
- Nerve Infiltration
ㄴ New Effect: 6000 Additional Skill ATK vs. Colossus/Commander
Transcendent Module "Increased Efficiency"
- Increased Efficiency
ㄴ Fire Interval (0.65s → 0.5s)
(3) Sharen/Ultimate Sharen
Common Changes
- Sharen's base Max HP has been increased by approximately 50%.
- Ultimate Sharen's base Max HP has been increased by approximately 70%.
- The Arche Type of the Passive Skill has been changed to Fusion.
Default Skill
Assassinator
- When attacking or defeating enemies in the Assassination Target state while in the Ambush state, additional effects are triggered based on the enemy’s tier.
- The additional effects are as follows:
ㄴ On Defeating Standard, triggers Burst DMG
ㆍ Damage: Skill Power 5,050%
ㆍ Damage Range: 8m
ㄴ On attacking an Elite enemy, generates an electromagnetic field
ㆍ Continuous Damage: Skill Power 1,420%
ㆍ Damage Interval: 0.5s
ㆍ Duration: 6s
ㄴ Additional damage when attacking Colossus, Commander, Tyrant: 50%
Cutoff Beam
- The skill has been changed to dash forward and deal damage to enemies.
- The Skill Attack Type has been changed from Normal AoE to Clash.
- Skill Cost: 20 → 15
- Damage x 2
ㄴ Skill Power x 2,681%
Active Camouflage
- Moves to the designated location and enters Active Camouflage upon use.
Shock Nuts
- Upon use, up to 3 enemies with the highest HP within the Effect Range are designated as Assassination Targets.
- When an Assassination Target dies, the effect spreads to nearby enemies.
- Skill Cost: 20 → 15
Flash Shortsword
- Damage: 289.7% → 2,259%
- Assassination target additional damage: 2,080%
Transcendent Module ‘Release Cutting Force’
Release Cutting Force
- Enemies hit by Release Cutting Force are inflicted with Negative Charge Leakage.
- Firearm Attacks against enemies affected by Negative Charge Leakage deal additional damage based on distance and remove 1 stack.
- Damage: 645.1% → 1,799%
ㄴ Damage increases by 10% for every 1m the projectile travels.
- Maximum Increase Distance: 40m
- Negative Charge Leakage
ㄴ Max Stacks: 10
ㄴ Additional Firearm Attack Damage: Damage increases by 7% for every 1m of distance to the target.
Infiltration Fire
- Active Camouflage is replaced with Infiltration Fire.
- Infiltration Fire is no longer a location-targeted skill and activates immediately upon use.
- Using Infiltration Fire automatically reloads the equipped weapon.
Transcendent Module ‘Overcharged Edge’
Overcharged Edge
- While in Active Camouflage, using Cutoff Beam or performing a melee weapon Normal Attack grants the Overcharged Edge state.
- While in the Overcharged Edge state, attacking does not break stealth. However, Shield is continuously consumed, and melee weapon Normal Attacks deal additional damage.
- Duration: 4s
- Shield Cost: 3%
- Shield Cost Interval: every 0.1s
- Trigger Condition: Max Shield x 10%
Shock Nuts
- Upon use, up to 3 enemies with the highest HP within the Effect Range are designated as Assassination Targets.
- Attacking or defeating an Assassination Target with Ambush triggers additional effects based on the enemy’s tier.
- When an Assassination Target dies, the effect spreads to nearby enemies.
- Sharen recovers Shield when an Assassination Target dies or when hitting an Assassination Target with Cutoff Beam.
ㄴ Shield Recovery: 30%
Transcendent Module ‘Void Domination’ is changed to ‘Focused Edge’.
Focused Edge
- Flash Shortsword is replaced with the Focused Edge skill.
- 1 Shortsword is charged when defeating an Assassination Target or when hitting an Assassination Target with Cutoff Beam.
- Up to 20 Shortswords can be charged.
- Focused Edge increases the number of Shortswords fired to 20 by default.
- Damage: 1,361%
- Additional Damage to Assassination Targets: 2,080%
- Enemies with Max Lock-On: 20
- Max Shortswords Fired at Lock-On Targets: 40
Transcendent Module ‘Battlesuit Melting Rounds’, ‘Ambushed’
- Base rebalance adjustments are applied in addition to the existing skills and effects of these modules.
Transcendent Module ‘Area Suppression’
- Area Suppression Damage: 373.6% → 509%
(4) Synchronization Value
- Adjusted the Synchronization Values of the Descendant with improved performance.
ㄴ Sharen: 1.169 → 0.745
Events
(1) Login Events
- Added a new Login Event, "[Attendance] Premium Cleaning Service Request." [Go to Event]
ㄴ This 35-day event allows you to use Attendance Memento, which can be exchanged for past attendance rewards.
ㄴ You can acquire various items, including Bunny and Freyna's "Cleaning Service Skin Set."
ㄴ Period: After the 03.12.2026 (Thu) maintenance - 04.15.2026 (Wed) 23:59 PDT
(2) Event Shop
- Added a new Event Shop, "Module Master Shop."
ㄴ You can access the new shop from NPC BB-On in Albion.
ㄴ Spend "Master Tokens" to get rewards!
ㄴ You can obtain "Master Tokens" when defeating enemies with a set chance.
ㆍ The maximum daily token acquisition count is 1,000.
ㄴ Period: After the 03.12.2026 (Thu) maintenance - 04.15.2026 (Wed) 23:59 PDT
(3) Event Challenge
- Added a new Event Challenge Assignment, "Silion's Module Enhancement Mission."
ㄴ Complete the Challenge and get "Master Tokens!"
ㄴ Period: After the 03.12.2026 (Thu) maintenance - 04.15.2026 (Wed) 23:59 PDT
Shop
(1) Discount Coupon
- Added Discount Coupon feature that can be used for purchasing Caliber.
ㄴ You may use only one Discount Coupon per product.
- Coupons can be checked in the dedicated Shop Inventory (Coupon Box) located in Shop.
ㄴ In Coupon Box, you can sort the order of Coupons by their Discount amount and expiry.
- You can check the Coupon information in the tooltip of the coupons held.
ㄴ You can check the time left until the Coupon expiry.
ㆍ Unused Coupons are automatically deleted.
ㄴ You can check the minimum amount required for a Coupon.
ㆍ You can use a Coupon for purchases of Caliber above a certain amount; this condition varies by Coupon.
ㄴ You can check the category where a Coupon can be used.
ㆍ A Coupon can be used to a product in a designated category that meets the minimum price condition.
ㄴ You can see all applicable products at a glance using the Applied Products button.
- The best price with Coupon will appear in blue for each product, if you have applicable Coupons.
ㄴ The best Coupon refers to the Coupon that has the highest discount amount and the least number of days remaining until its expiry.
ㄴ "Coupon" tag will also be displayed with the discounted price.
- Added a feature that applies and changes Coupon in the Purchase Pop-up.
ㄴ The Coupon with the highest discount amount and least number of days until expiry will be automatically applied when making a purchase.
ㆍ For Consumables, the auto-applied Coupon may change depending on the number of bundles.
ㄴ You can cancel and change the automatically applied Coupon in [Change] - [Change Pop-up].
ㆍ Change button will be deactivated if there are no applicable Coupons.
ㆍ Clicking an applied Coupon again and clicking Apply button will de-select the Coupon.
ㆍ Clicking another Coupon and clicking Apply button will change the Coupon.
(2) New Products
- Added new products. [Details]
Content Improvements
(1) System
- The stuttering that intermittently occurred with a high mouse falling rate has been partially alleviated. We are continuing to fix the issue.
(2) Content
- Added Help button on the right side of Target Reward List in Library Screen.
ㄴ Select the button to check the Target Reward Guide.
ㄴ A Speech Bubble recommending Target Reward will appear near the Help button when there is less than 1 Target Reward List.
ㆍ "No Target Reward List available! Learn how to use Target Rewards and get started."
ㄴ The Target Reward Guide available in the existing Help button at the top right corner of Library Screen is removed.
(3) Equipment & Modules
- You can sort Ancestors Module by Mastery Rank in the Ancestors Module Readjustment/Dismantle Screen.
- The quality of Thunder Cage's unique effect is improved for better Electric effects and impact feel.
- Matched Modules/External Component/Firearm unique effect tooltip's stat names with Info Screen's stat names.
- Descendant Module Screen will now display the sum of stat info of the equipped Ancestors and Common Modules.
- Improvements have been made to the Unique Abilities of two Ultimate Weapons.
(4) Collectibles
- Changed the components of Common Collectibles Box and Premium Collectibles Box.
ㄴ Common Collectibles Box
ㄴ Premium Collectibles Box
- In Cash Shop, discontinued Collectibles' "View Related Products" will not be displayed.
- In Cash Shop, discontinued Collectibles will now be marked as "Discontinued."
(5) Party
- Added a new social tag.
ㄴ Infiltration Operation: Hard Axion Plains: Legion Laboratory
- Removed a social tag.
ㄴ Invasion
- Improved the logic so that you can check a more diverse range of parties in the Recommended Party.
ㄴ Previous - Parties with the matching tags with the player or parties without any tag are recommended.
ㄴ Improvement - Parties with the matching tags or parties with tags that have high chance of playing together are recommended.
- Made adjustments to not activate Quick Join when "Party Finder" is selected in a dungeon while playing solo. Recommended Party will be called instantly from the Party Screen.
(6) UI & UX
- The number of Keys owned are now displayed in Breach Tracking and Void Vessel Dungeon UI.
- The number of Keys owned are now displayed in the tooltip when Dimensional Stone in Breach Tracking Dungeon UI is selected.
- Added the "Show Only Equipped Items," which was previously displayed on select screens, at the bottom screen.
ㄴ Enhance Reactors
ㄴ Reactor Option Enhancement
- Stat Info UI and Accessibility Enhancement
ㄴ You can now access "Stat Info," which was only accessible via Inventory screen, directly through key Growth screens in the game.
ㆍ Additional Access: Descendant Modules, Weapon Modules, Arche Tuning, Inversion Reinforcement screen and Ring Menu
ㄴ Based on the currently playing Descendant Group and Equipped Skill Modules, key Primary Stats of the build are separately displayed at the top part of the screen.
- Improved Stat Value unit displays
ㄴ Multiplier (x) description is changed to percentage (%).
- Added a Guide Tooltip to all Module Slots in Descendant Modules and Weapon Module Screen.
- Craft & Convert Cores
ㄴ Added the display of the number of the currently selected Core Items in your Inventory in Core: Crafting Screen.
ㄴ Added a button to check the overall status of Core Items that has the same Stage of the currently selected Core Item in Core: Crafting Screen.
ㄴ You can preview the expected number of Core Conversion based on the number of each Material Core held in the Core: Conversion Screen.
- Unlocked Infiltration Operations and Special Operations will now display unlock requirements, instead of their Mission Info.
ㄴ Applied to Zone Map, Infiltration Operations Terminal, and Special Operations Terminal.
ㄴ Interaction is deactivated when approaching a locked Beacon.
ㄴ Rewards details can always be checked in "Mission Details."
- Changed the unlocking condition of Normal Difficulty Special Operation from "Complete an Infiltration Operation" to "Complete the Main Quest."
- "View modules for current Descendant only" will be the default state when entering Ancestors Module Readjustment and Dismantle Ancestors Module Screen.
- "Unable to Sell" description will be displayed if you try to sell a Blueprint to ETA-0 when you have the maximum number of "Premium ETA Voucher."
- The following items of Skill Tooltip are improved.
ㄴ Improvements were made to display expected Damage based on the current Descendant's stats.
ㄴ Improvements were made to display Skill Power Modifier in Skill Tooltip to sum up the Skill Power Modifier by Attribute and Arche Type.
ㄴ If Skill Power Modifier is below 0, it will be displayed as 0.
ㄴ Fixed an issue where Skill Range values were displayed beyond the "Max Expandable Range."
ㆍ After the patch, some displayed Range values may appear reduced compared to before; however, the actual skill range remains unchanged.
- Adjusted the Reload Time displayed in Module UI - Weapon Info UI which previously included Reload Modifier.
(7) Others
- Added a new track to the Lounge Jukebox.
ㄴ Neon's Condemnation - Harris Theme
- Adjusted the view height and distance of Collectibles, Weapon Skins, and Attachments placed in Lounge.
- - Changed the title of the displayed Guide Pop-up and added a description for instances where there are more than 2 Guides available when the Help button is clicked.
ㄴ Before - Title: Guide
ㄴ Changed: Title: Select Guide/Description: Please select the Guide you wish to see.
- A notice will be displayed when you attempt to leave a Party while Matchmaking in a Party.
ㄴ You cannot leave your Party during Matchmaking.
- Award condition will be changed, according to the change made to the Level Transmission system.
ㄴ Completed Awards will remain completed, while those in progress will retain their count and be completed with the new completion condition.
- Changes were made to Awards with the removal of Invasion content.
ㄴ Completed Awards will remain completed, while those in progress will retain their count and be completed with the new completion condition.
- Placed the Sprint Camera further out so that you can have a wider view while holding a Ranged Weapon and Sprinting.
- Placed the Base Camera and Sprint Camera further out so that you can have a wider view while holding a Melee Weapon and Sprinting.
- Added Accelerate Research success notice on the result screen for completing a target content during Accelerate Research Event.
(8) Companion App
- Upon Research Complete in the Companion App, the "Intermediate Products" for Research will now be sent to Consumable Inventory, not the Mailbox.
ㄴ Because it is sent directly to your Inventory, you can now continue a higher stage of Research using Intermediate Products in the App.
(Example) "E-Buster Nano Tube" is an Intermediate Product and is sent to your Inventory upon Research Complete in Companion App.
ㄴ Research Complete items other than Intermediate Products are sent to your Mailbox when received in the Companion App.
(Example) "E-Buster" is sent to the Mailbox if received in the Companion App upon Research Complete.
Bug Fixes
(1) Descendants
- Fixed an issue where the Shield Recovery figure of Valby/Ultimate Valby's Passive Skill "Water Intake" is incorrectly displayed in some languages.
- Fixed an issue where Dia's "Avalanche" Skill's duration does not increase as intended.
- Fixed an issue where switching character after using Dia's Transcendent Module Blooming Ecstasy's "Frost Bloom" Skill inflicts Damage to self.
- Fixed an issue where abnormal Turning Speed is applied when using both controller sticks for some of Dia and Gley's Skills.
- Fixed an issue where an abnormal value range for continuous damage of Lepic/Ultimate Lepic's "Overkill" is displayed.
(2) Equipment & Modules
- Fixed an issue where the applied value of "Overpower," a Power Melee Weapon Ultimate Tier Module, does not match the Module Tooltip's description.
- Fixed an issue where the animation effect was displaying incorrectly when switching the weapon while aiming.
- Fixed an issue where the animation effect was displaying incorrectly when using Serena's Surge Skill while dismounting a Vehicle.
- Fixed an issue where Tactical Rifle's Fire Rate exceeds its limit.
(3) Content
- Fixed an issue where the quest count fails to stack once "Erosion Purge Operation" Special Order Quest - Erosion Purge Stage 10 is cleared.
- Changed the details of Battle Pass Week 4 Weekly Challenge "Breach Breakthrough I" to match its completion condition.
ㄴ "Defeat enemies with Non-Attribute skills in Breach Tracking" → "Defeat enemies with Non-Attribute skills"
(4) Monsters
- Fixed an issue where the Mark of Overshield Generator on Infiltration Operation - Exposed Underwater Base's Commander monster "Sarcophage" appears in an awkward position.
- Fixed to now display Nell's Ecive Mark on Tyrant Breach Discharger's Barrier.
- Fixed an issue where HP adjustment does not follow the number of Squad members for some Common Monsters in Infiltration Operation "Forbidden Sanctuary" and "Exposed Underwater Base."
(5) UI & UX
- Fixed an issue where Cancel button failed to work for Module Combine and Dismantle functions in Playstation and Xbox.
- Fixed an issue where (Max) is not displayed when the Weapon Fire Rate reaches maximum.
- Fixed an issue where the Members-only Rewards description is not displayed for Members-only Reward Spray item.
- Fixed the Korean typo of Trigger Module "Icebreaker."
(6) Others
- Fixed an issue where the Hide Weapon on Back option is not applied intermittently.
- Fixed an issue where icon, effect, and animation effects of each Mission Beacon of Infiltration Operations and Special Operations would not be displayed as intended.
- Fixed an issue where Exterminator Items are held but would appear inactive in Library.
Thank you.

